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32Bits.co.uk: Reader Submissions

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 News: Microsoft XNA (Windows and XBox) Beta
Reader SubmissionsNozDJ writes "'XNA Home Page' I know there will be a lot of sceptics about this one, but I thought I would announce it. Microsoft is just about to release in beta, 'XNA Studio Express'. As from August 20th 2006 you will be able to download a free copy of this framework and write Managed DirectX games that should be easily portable on a retail XBox 360. I realise that Managed DirectX code will never out perform or offer the power of native C++ code and ASM, but the Microsoft vision of XNA is to bring back the good old days of bedroom game development. I seriously recommend checking it out, this tool also allows independent game developers a chance to build games for platforms more affordably and quickly. Here is a video of 'Game Fest 2006', it certainly shows how Microsoft aims to try and change the face of the game development industry. It would be interesting to know peoples views on Managed DirectX and the introduction of the XNA technologies and visions. "
Posted by Def Base on Friday, August 18 @ 14:13:02 GMT (6344 reads)
(Read More... | 2404 bytes more | 51 comments | News | Score: 0)
 32Bits Tutorials: TH's DirectMusic Tutorial & Class Framework
Reader SubmissionsTH has returned with an excellent tutorial covering the basics of DirectMusic, part of the DirectSound interface. This tutorial will demonstrate exactly how to set up and use DirectMusic to play sound effects and music in your games and demos. It also comes with a sample application, workspaces for VC6 and VC7/.Net, and a handy class framework ready for you to drop straight into your code! Click on over to TH's Reader Submissions page and get started! We really appreciate Reader Submissions - if you'd like to get involved and give something to the community, the Submissions FAQ will tell you exactly what to do.
Posted by Def Base on Saturday, April 17 @ 20:20:55 GMT (2040 reads)
(Read More... | 22 comments | 32Bits Tutorials | Score: 1)
 32Bits Tutorials: TH's DirectInput Class (Reader Submission)
Reader SubmissionsTH has sent in a great class wrapper for a DirectInput keyboard and mouse handler! DInput code is something that has been requested quite a lot, and although this is not a tutorial (it's a class wrapper with instructions for use) it has plenty of material to get you started with DInput. For those of you who are a bit lazy, it drops straight into existing projects with minimum hassle. Get reading in the Reader Submissions page here. In other news, Hauptmann has volunteered to port the 32Bits DirectX AppWizard from VC6 to VC7/.Net/2003 so that everyone can use it! We'll keep you posted on progress.
Posted by Def Base on Monday, March 01 @ 22:18:55 GMT (3979 reads)
(Read More... | 1273 bytes more | 26 comments | 32Bits Tutorials | Score: 3.66)
 Submitted Products: New Space Invaders Clone
Reader SubmissionsA nervous poster writes "Hi! We've just completed our new videogame... La Guerra Esosa...It's a simple and fast space-invaders clone...It represent mainly a free testing ground for our upcoming 2D/3D library... so dont expect an highly addictive game... The game can be found here"
Posted by Def Base on Friday, January 30 @ 16:58:15 GMT (3168 reads)
(Read More... | 516 bytes more | 45 comments | Submitted Products | Score: 0)
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