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Welcome to 32Bits.co.uk - Coding for real people!
Well, I'm your normal everyday person who just happens to like to do a bit of coding. When I started coding on x86, I found that for DirectX especially there was little to help the newbie coder. I was determined to learn, and I did (painfully). Many years later this site was born. The aim for this site is to give complete, useful tutorials at a level anyone can understand - tutorials I wish I had when I was learning. If you want to learn DirectX, MFC & other technologies, this is the place for you. Since launch, 32Bits has matured into a full portal & content system for real people who like to learn & code.
Read the full introduction & FAQ here, and submit your news to us here.
Looking for the 32Bits DirectX Tutorials? Click here! |
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 | |  News: Contacts change |
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Hi all, due to the ridiculous amount of spam (500+ per day) I've been receiving to accounts at 32bits, I've turned off catchall forwarding for mail. This means you won't be able to email me unless you know my specific private address. So, until the spam dies off a bit, please use the forums to contact me - either via private message or by public posting. Apologies for this, as it does mean all the "report a bug" email links in the tutorials will now return a non-deliverable report.
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Posted by Def Base on Sunday, February 25 @ 15:35:26 GMT (617 reads)
( | News | Score: 5) |
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 | |  News: Microsoft XNA (Windows and XBox) Beta |
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NozDJ writes "'XNA Home Page'
I know there will be a lot of sceptics about this one, but I thought I would
announce it. Microsoft is just about to release in beta, 'XNA Studio Express'.
As from August 20th 2006 you will be able to download a free copy of this
framework and write Managed DirectX games that should be easily portable on a
retail XBox 360.
I realise that Managed DirectX code will never out perform or offer the power of native C++ code and ASM,
but the Microsoft vision of XNA is to bring back the good old days of bedroom
game development.
I seriously recommend checking it out, this tool also allows independent game
developers a chance to build games for platforms more affordably and quickly.
Here is a video of 'Game Fest 2006',
it certainly shows how Microsoft aims to try and change the face of the game
development industry. It would be
interesting to know peoples views on Managed DirectX and the introduction of the XNA
technologies and visions.
"
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I don't normally post topics like this, but here's a deserved exception. These people have been blackmailed and generally screwed by their realtor, the person who should be working for them! In the fine tradition of warning others about this poor customer service, Jake and Sue Frievald have dedicated a website to explaining exactly how they've been mistreated, stonewalled and blackmailed. It's essential reading for anyone considering using Weichert Realtors, right here.
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 | |  Microsoft Planning ''Direct Physics'' for DirectX? |
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 | |  News: Brass v0.2 Released! |
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The next version of Amazing Brass has been released! This version includes the powerful Shiny engine, a brand new plugin development environment and a plugin compiler that makes creating plugins simple and fast - we don't use slow and bloated scripting systems. Brass really is the most powerful enhancement tool available! Lots of new plugins are being released, so come along to the Amazing Brass website and get your own piece of the magic...
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 | |  News: Brass - Magic Shiny Stuff for Windows |
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I'm please to announce the public release of the first version of Brass by your 32Bits team! Brass is a plugin-based Windows enhancement tool that can skin your taskbar and start button, display RSS news feeds on your desktop, output files in transparent floating windows and much more. The most amazing plugin is called Mime. Mime enables every single Windows application to receive mouse gestures, just like Firefox. Immediately after install it can enable gestures in MS Office, WinAmp, Internet Explorer, UltraEdit, FlashFXP and more. It can also do cross-application gestures, so you can make a gesture in Internet Explorer that starts and stops WinAmp playback! There's lots more information on the website, at http://www.amazingbrass.co.uk.
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 | |  News: UKDemoscene Homepage online. |
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After an extended period offline, the UK Scene homepage is now back up and running thanks to the guys at TZT. Head along to www.ukdemoscene.org to have a look. Feel free to help out with news etc.
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It looks like Microsoft are producing a downloadable version of Visual C++ 2005. Click Here for full details.
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 | |  News: AntiMatter3D - Darkblades Blog |
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Using the new Blogtastic system coded by your friends here at 32bits, Darkblade has started a blog on his travels through creating his new cross-platform 3D engine. Keep up with the latest news etc by going to Darkblades Blog or using the new item in the navigation side bar.
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 | |  News: 4k Demo Website Opening 31st October 2005 |
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On 31st October 2005 http://in4k.untergrund.net/ will be going live. This website will be dedicated to the wonder that is 4k demos, thats right 4096 bytes. For those who have not seen any 4k demos before, head over to Pouet and watch a few.
More on this site when it goes live.
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